Once it connects, he inserts three psionic arrows to his bow as he appoints them upwards to the air and launches them. Zythorian Scramble*: QCB, HCF + 3S (Zen-Garr prepares by appointing his bow straight and then hits his opponent with a spinning attack from his bow. His Inner Spirit version has him doing a psionic-charged torpedo dive downside to his opponent, releasing an explosive wave that damages him/her further, after the arrow launching.) Psionic Rain: Hold DB for 3 seconds, DF, DB, UF + S (He jumps towards his opponent and launches many arrows in downward direction to his opponent. His Inner Spirit version has him finishing with three more arrows launched to him/her before he explodes these with psionic energy.) Psionic Array: Hold B for 3 seconds, F, B, F + S (He sets his arrows and then launches many of them towards his opponent at contact. Imperator's Might: Zen-Garr summons Zentikpeden, allowing the centipede spirit to become one with his owner by donning a Protoss-themed suit, with the centipede's nais in his quiver, which allows him to equip with multiple arrows at the time with his bow during eight seconds. Laser Beam: HCF + S and K (Zentikpeden launches an horizontal laser beam from his mouth to his opponent.)Ĭentipede Crawl: QCB + S and K (Zentikpeden goes towards his opponent in a crawl and immediately trips him/her towards his owner, allowing the latter to do some juggle combos.) Psionic Dropkick: Hold B for 3 seconds, F + K (He does a psionic-charged flying dropkick to his opponent.) Spinning Bow: QCF + S (He attacks his opponent by spinning his bow, similar to Green Arrow's Hurricane Bow. Retreating Arrow: HCB + K (He retreats back while launching a psionic-powered arrow from his bow to his opponent.) Jumping Arrow: Hold D for 3 seconds, U + S (He jumps towards his opponent and then launches a psionic-powered arrow from his bow behind his opponent.) Angle varies depending on the button: LS, MS or HS. Should we get WotLK-Classic, anyone in Sunwell gear is going to wear that all the way through to Naxx simply because the raw stats of the WotLK era gems slotted into the numerous sockets given in Sunwell makes those pieces live a long time over questing greens and blues.Psionic Arrow: Hold B for 3 seconds, F + S (He launches a psionic-powered arrow from his bow to his opponent. Blizzard shouldn’t really change how Atiesh works just because a very heavy stacked caster crew might benefit throughout the leveling process and the entry-most raid. Stack all the Atiesh’s you want, but the only content it will really shine in is the kind of content that people steamrolled anyway because we were in half leveling and half Heroics gear: Tier 4. Also note that the more secondary stats like Haste/Crit grow, the less relative worth raw SP provides. It just isn’t going to be appreciably noticeable when you nerf one Warlock by a good deal in order to mildly buff the rest of the party, all of whom may or may not even care or get as much out of the Atiesh aura. Or you have the Bloodmaw Magus-Blade (203 SP) and Orb of the Soul-Eater (51 Shadow SP), and you have Gruul weapon with a vendor OH that narrows it even further. Atiesh for a single person is basically a Karazhan weapon.Ĭompared to say Amani Divining Staff, with its 3 sockets and base 217 SP, for a grand total 244 SP (with all Runed blue quality gems), you have a ZA weapon that’s closed a great deal of the gap with the Warlock being on the short end of the stick. 165 SP from the aura (33 for five people), with one person stuck at 150 SP.
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